
Terraforming Mars
BUG FIXES: Fixed cases of corrupted saves. Fixed softlock cases and duplicates when UI offered a choice. Fixed Nullref cases. Fixed AI taking a lot of time to play after replacing a player. Fixed effects giving a Wild resource. Fixed effect text of Corporations. Re-enabled Sponsored Academies. Fixed Pharmacy Union getting more disease & tags than it should. Fixed Pharmacy Union softlock when playing a Science & Microbe tag card. Fixed amount of MC Splice players get during corp. selection. Fixed visibility of opponents’ resources. Fixed double action replay in local games. Balancing for AI using Pharmacy Union. Fixed corps being drafted in the wrong draft modes. Fixed drawing issue “A card drawn is in the deck”. Fixed the triggering of passive effects when gaining multiple resources. Fixed forfeiting during a turn with an already played action does not make the bot take control. Fixed cases in which legal placement for Greeneries would disappear. On Hellas, Helion can now select Heat to decrease South Pole melting cost & can skip the cost. Fixed the loss of ELO ranking when two players are time out. Fixed layout of Victory points on cards. Fixed payment of Stratospheric Birds + Floater payment. Fixed price of Venus Waystation + Venus Governor. Fixed AI not losing all their 8 MC when playing Pharmacy Union. Fixed player not able to make Pharmacy Union choice when playing a 2 Science tags card. Fixed Pharmacy Union doesn’t lose MC if under 4MC when a Microbe is played. Now possible to create a new Asmoconnect account with a long mail address. Fixed icon missing for Pharmacy Union’s choice to flip the card & gain 3 TR. On mobile, fixed View Game State button interaction during Prelude Selection. Fixed Rotator Impact + Phobolog Titanium discount interaction. Achievements fixes (It’s a Steal, Consultant, Landlord, Winner Winner Terraformer, Ultimate Success, Grand Champion). On Hellas, Helion can now select Heat to decrease the South Pole melting cost. Fixed issue with game saving in solo mode. Fixed AI playing 2 times when replacing a player. Fixed displaying “AI Hard” after a player disconnected then reconnected. Fixed Gyropolis counting Wild tag twice. Fixed grey color of Greenery tiles. Fixed softlock cases in the tutorials Many other minor fixes. Various minor UI fixes. Various minor loc tweaks and fixes.

Carcassonne – Tiles & Tactics
Improvements/bug fixes: - Adding the option "Meeple bounce" that was previously removed - Fixed a bug with the presence indicator in the game - Various minor fixes